THe m in steam
The M in STEAM stands for Math. Math in STEAM helps little ones learn about patterns, numbers, shapes, sorting rules, and measurements in hands-on and fun ways. Learning about math concepts starts at an early age. You will likely use the sign and word for more early on with your infants. They will learn that this gets them more of a favorite activity or food. For example, after a child eats his last piece of banana, you might say, “Would you like more banana?,” while using the sign for more. The child might start associating the sign with the word and use it to get more banana. Older infants and toddlers will likely learn the concept of two early on also. For example, they understand: I have two hands. I can hold two toys. I have two feet, two arms, two legs, two eyes, and two ears! Wow! Learning basic math concepts at an early age can help children learn about more complex mathematical relationships as they grow older.
Here are 8 easy Math ideas to incorporate into your setting:
The E in STEAM
The E in STEAM stands for Engineering. Engineering in STEAM helps little ones learn how and why things work. Simple engineering concepts include learning cause and effect, creating, building, and problem-solving. Create an environment that is rich in a variety of materials. Some possible building materials to incorporate into your setting are wooden blocks in various sizes, cloth blocks, cardboard boxes, paper and plastic cups, bowls and plates, nesting cups, baking sheets, and cardboard tubes from paper towels or wrapping paper. Provide assorted toys such as balls, cars, and animals. When looking for materials to bring out, think about ones that are safe, open-ended, and can be combined with other materials/toys.
Here are 7 easy Engineering ideas to incorporate into your setting:
What is STEAM?
STEAM stands for Science, Technology, Engineering, Art, and Mathematics. Many people think that STEAM can only be used with older, school-aged children. However, toddlers and preschoolers are naturally curious and enjoy exploring, discovering, and solving problems. STEAM can be an easy way to incorporate hands-on play and learning. Follow our STEAM Series to learn more about each component of STEAM and some activities to try with your little learners.
The S in STEAM
The S in STEAM stands for Science. Encourage children to observe, collect data, solve problems, and change behaviors to change the result. Science-based activities will help children discover and learn different ways of thinking. Be available to help ask and answer questions, further their discoveries, and supervise the use of materials.
Here are 5 easy Science ideas to incorporate in your setting: